Все нормандцы только появившись на свет, становятся новичками. Усердно занимаясь, новичок сможет выбрать профессию, но пока он слаб и неопытен. Ему только предстоит освоится в окружающем мире. В этом юному нормандцу помогут различные умения, которые можно изучить и профессионально, если новичок не спешит получать специальность.
Short Sword Mastery *Specialty Skill* Allows the user to use a 'Short Sword' type weapon and also increases Melee Accuracy whent he user is using a 'Short Sword'. Experience is gained each time a Melee Skill hits
Short Sword Mastery
Lv 1
Melee Hit +4
Lv 2
Melee Hit +7
Lv 3
Melee Hit +10
Lv 4
Melee Hit +13
Lv 5
Melee Hit +16
Lv 6
Melee Hit +19
Lv 7
Melee Hit +22
Lv 8
Melee Hit +25
Lv 9
Melee Hit +28
Lv 10
Melee Hit +31
Martial Arts *Specialty Skill* When attacking with bare fists, Melee ATK and Melee Accuracy increase. Experience is gained each time a Melee Skill hits
Martial Arts
Lv 1
Melee Atk +5 Melee Hit +10%
Lv 2
Melee Atk +8 Melee Hit +11%
Lv 3
Melee Atk +11 Melee Hit +12%
Lv 4
Melee Atk +14 Melee Hit +13%
Lv 5
Melee Atk +17 Melee Hit +14%
Lv 6
Melee Atk +20 Melee Hit +15%
Lv 7
Melee Atk +23 Melee Hit +16%
Lv 8
Melee Atk +26 Melee Hit +17%
Lv 9
Melee Atk +29 Melee Hit +18%
Lv 10
Melee Atk +32 Melee Hit +19%
Tension *Specialty Skill* Extends the time it takes for LP to decrease in non-combat mode..
Tension
Lv 1
Current LP +1
Lv 2
Current LP +1
Lv 3
Current LP +2
Lv 4
Current LP +2
Lv 5
Current LP +3
Lv 6
Current LP +3
Lv 7
Current LP +4
Lv 8
Current LP +4
Lv 9
Current LP +5
Lv 10
Current LP +5
Integritas Increases your natural heal amount. Increases HP Recovery Amount and SP Recovery Amount.
Integritas
Lv 1
HP Recovery +10 SP Recovery +3
Lv 2
HP Recovery +14 SP Recovery +4
Lv 3
HP Recovery +18 SP Recovery +5
Lv 4
HP Recovery +22 SP Recovery +6
Lv 5
HP Recovery +26 SP Recovery +7
Lv 6
HP Recovery +30 SP Recovery +8
Lv 7
HP Recovery +34 SP Recovery +9
Lv 8
HP Recovery +38 SP Recovery +10
Lv 9
HP Recovery +42 SP Recovery +11
Lv 10
HP Recovery +46 SP Recovery +12
Quick Blow *Specialty Skill* You strike your target using your target's weak points. This attack features a high rate of Melee Accuracy and Melee ATK. Gain 1 LP (An LP is an acronymn for Letalis Points, and it stands for points gained while using skills. There are amazing skills which can only be used when there's enough LP..)
Quick Blow
Lv 1
Melee Atk -25%
Lv 2
Melee Atk -25%
Lv 3
Melee Atk -25%
Lv 4
Melee Atk -25%
Lv 5
Melee Atk -25%
Lv 6
Melee Atk -25%
Lv 7
Melee Atk -25%
Lv 8
Melee Atk -25%
Lv 9
Melee Atk -25%
Lv 10
Melee Atk -25%
Lv 11
Melee Atk -25%
Lv 12
Melee Atk -25%
Lv 13
Melee Atk -25%
Lv 14
Melee Atk -25%
Lv 15
Melee Atk -25%
Lv 16
Melee Atk -25%
Lv 17
Melee Atk -25%
Lv 18
Melee Atk -25%
Lv 19
Melee Atk -25%
Lv 20
Melee Atk -25%
Improved Combo *Specialty Skill* Randomly cuts the target. For each higher level of difference between you and the target, Melee ATK +10 is applied. (However, the level difference between you and your target cannot exceeed 20 levels.)
Improved Combo
Lv 1
Damage + (10 * Target Level) +30
Lv 2
Damage + (10 * Target Level) +40
Lv 3
Damage + (10 * Target Level) +50
Lv 4
Damage + (10 * Target Level) +60
Lv 5
Damage + (10 * Target Level) +70
Lv 6
Damage + (10 * Target Level) +80
Lv 7
Damage + (10 * Target Level) +90
Lv 8
Damage + (10 * Target Level) +100
Lv 9
Damage + (10 * Target Level) +110
Lv 10
Damage + (10 * Target Level) +120
Insight Strike *Specialty Skill* When used, this skill consumed all LP. Additional damage is given depending on the amount of LP consumed.
Insight Strike
Lv 1
(Value * LP)+(Sum(nLP) - 1) +20
Lv 2
(Value * LP)+(Sum(nLP) - 1) +30
Lv 3
(Value * LP)+(Sum(nLP) - 1) +40
Lv 4
(Value * LP)+(Sum(nLP) - 1) +50
Lv 5
(Value * LP)+(Sum(nLP) - 1) +60
Lv 6
(Value * LP)+(Sum(nLP) - 1) +70
Lv 7
(Value * LP)+(Sum(nLP) - 1) +80
Lv 8
(Value * LP)+(Sum(nLP) - 1) +90
Lv 9
(Value * LP)+(Sum(nLP) - 1) +100
Lv 10
(Value * LP)+(Sum(nLP) - 1) +110
Power Strike *Specialty Skill* Causes Physical Damage while ignoring the opponent's defense. Gain 1 LP
Power Strike
Lv 1
Defense Ignoring Damage +50 Current LP +1
Lv 2
Defense Ignoring Damage +75 Current LP +1
Lv 3
Defense Ignoring Damage +100 Current LP +1
Lv 4
Defense Ignoring Damage +125 Current LP +1
Lv 5
Defense Ignoring Damage +150 Current LP +1
Lv 6
Defense Ignoring Damage +175 Current LP +1
Lv 7
Defense Ignoring Damage +200 Current LP +1
Lv 8
Defense Ignoring Damage +225 Current LP +1
Lv 9
Defense Ignoring Damage +250 Current LP +1
Lv 10
Defense Ignoring Damage +275 Current LP +1
Appeal Sympathy *Specialty Skill* Decreases the opponent's will to attack. Chance of causing 'Mercy' status.
Act Dead *Specialty Skill* Your opponents loose their will to attack as you act dead.
Act Dead
Lv 1
Fake Dead Cannot Attack Call Addition +99100.1%
Lv 2
Fake Dead Cannot Attack Call Addition +99100.2%
Lv 3
Fake Dead Cannot Attack Call Addition +99100.3%
Lv 4
Fake Dead Cannot Attack Call Addition +99100.4%
Lv 5
Fake Dead Cannot Attack Call Addition +99100.5%
White Short Sword Mastery *Specialty Skill* When the user uses a 'Short Sword' type weapon, the user's Melee Accuracy and Melee ATK increase. Experience is gained each time a Melee Skill hits